systems-theory--different-scales
Core Framework
System Definition
S = (I, R, C, C', T)
Where:
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I: interaction space
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R: response repertoire
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C: internal context
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C': external context (complement)
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T: transformation operators
System Categories
Simple Systems (š)
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Interaction growth: Iterated application of rules
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Internal context: [source]
C = {axioms, rules, definitions}
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External context: [source]
C' = ā
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Example: formal logical systems
Key Characteristics of š
Godelian Limitations
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All propositions decidable
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Consistency provable
Emergence of Brittleness
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Immediate failure at boundary
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No graceful degradation
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Binary success/failure states
Complicated Systems (š)
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Interaction growth: [source]
O(2^n)
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Internal context: [source]
C = {axioms, theorems, parameters, architectures}
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External context: [source]
C' = {training distribution, formal universe}
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Properties:
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Context enumerable but vast
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Self-interacting axioms/theorems
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Potential for inconsistency
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Behavior bounded by axioms/training
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Limited interaction with complement
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Key Characteristics of š
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Typically computable
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Godelian Limitations:
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Incompleteness through self-reference
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Undecidable propositions
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Consistency unprovable within system
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Scaling Properties:
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Exponential growth in complexity
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Increasing difficulty proving consistency
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Accumulation of edge cases: Wear, rust, software bugs, etc.
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Complex Systems (š)
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Interaction growth: [source]
O(nāāk)
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Internal context: [source]
C = {evolved structures, patterns}
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External context: [source]
C' = Universe\C
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Properties:
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Born from and entangled with C'
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Bidirectional C ā C' interaction
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Context-dependent behavior
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Universal System (š)
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Note
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The following system categories represent higher-order conceptual frameworks. Their formal properties are less rigorously defined, but have been considered for the context of sub-systems |
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Contains all possible interactions across all subsystems [source]
š«(š)
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Higher order hyperoperator than š as time evolves
Natural System (ā)
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Contains all possible interactions from the set of possible Universal Systems, [source]
š«(š)
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Could this be interpreted as an uncountable number of interactions?
Context Relations
Simple Systems
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C fully defines behavior
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C' ignored/undefined
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System fails if encounters C'
Complicated Systems
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C approximates subset of C'
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Limited C' interaction through training
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Degrades outside training distribution
Complex Systems
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C evolved within C'
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Continuous C ā C' exchange
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Adapts to C' changes
Key Principles
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Simple systems fight against C' through axiom boundaries
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Complicated systems approximate C' within training bounds
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Complex systems leverage C' through evolved structures
Transformation Theorems
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š systems are tools created by š for a purpose.
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š systems bridge gap of adaptation through statistical approximation, a formalized representation of the behavior of objects in š.
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š systems have evolved to account for all possible interactions within its neighborhood (ecosystem).
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